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Regels - Uitleg Aftermath

Aftermath is een nieuwe variant op split kaarten die je op sommige spells uit Amonkhet tegenkomt.

Het basis principe is heel simpel: je cast de bovenste helft vanuit je hand voor de cost die daarop staat. Je kunt de onderste helft uitsluitend vanuit je graveyard casten, en daarna gaat hij naar exile. Op de stack bestaat alleen die ene helft die je op dat moment aan het casten bent, op alle andere plekke heeft de kaart de eigenschappen van beide helften; Destined // Lead bijvoorbeeld heeft in je hand/graveyard/library/exile een CMC van 6, is groen en zwart, is een instant en een sorcery. Destined heeft op de stack een CMC van 2, is zwart maar niet groen, is een instant maar geen sorcery.

De beschrijving van Aftermath in de Comprehensive Rules is heel bondig en elegant: 702.126a Aftermath is an ability found on some split cards (see rule 708, "Split Cards" ). It represents three static abilities. "Aftermath" means "You may cast this half of this split card from your graveyard," "This half of this split card can't be cast from any zone other than a graveyard," and "If this spell was cast from a graveyard, exile it instead of putting it anywhere else any time it would leave the stack."

Maar er zijn een hoop lastige situaties te verzinnen, waarvan de meest voorkomende uitgebreid besproken zijn in de Release Notes van Amonkhet. Voor degenen die daarin geïnteresseerd zijn, bij deze de volledige lap tekst in het Engels:

Split cards with aftermath have a new frame treatment—the half you can cast from your hand is oriented the same as other cards you'd cast from your hand, while the half you can cast from your graveyard is a traditional split card half. This frame treatment is for your convenience and has no rules significance.
All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined.
Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined /// Lead counts once, not twice.
Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined /// Lead is a green and black card, it is both an instant card and a sorcery card, and its converted mana cost is 6. This means that if an effect allows you to cast a card with converted mana cost 2 from your hand, you can't cast Destined. This is a change from the previous rules for split cards.
If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.






Enkele kaarten met Aftermath.

Hint: op NederMagic maak je een linkje naar een split kaart met {= <naam1> spatie // spatie <naam2>
}