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Vengeful Archon

Serie: M11 (M11)

Rarity: Rare M11 Rare

Komt voor in

Serie Normaal Foil
M11
 -
0,35
 2
0,75
Vengeful Archon | M11

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€ 0,35

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 Reactie plaatsen
Global Moderator NederMagic Rules Advisor Xander (1) Offline Profiel Stuur persoonlijk bericht
25-1-2014 22:21:00

@ElGargamel: Dit is geen redirecten. Bij redirecten zou het een ander verhaal zijn.

Dan had er moeten staan: "The next X damage that would be dealt to you is dealt to target player instead."

25-1-2014 21:31:00

Nee, want de bron van de schade is de Archon en niet de Commander. En zelfs dat maakt eigenlijk niets uit, want Commander damage telt alleen als de Commander combat damage aan een speler doet.

25-1-2014 21:28:00

Als je hiermee commander damage voorkomt, doet vengeful archon dan ook "commander damage" naar target player? Dus maw, kan een speler in dit geval door zijn eigen commander gedood worden?

31-5-2011 20:33:00

Ik denk dat je vrij snel op de voorgrond komt als je deze in play hebt hoor!

31-5-2011 19:56:00

Yup, heel erg bedankt! Fijne passieve die lekker op de achtergrond kan blijven

31-5-2011 19:51:00

Er staat niet specifiek "Combat damage" of "prevent the next X damage a spell or ability would deal to you", dus hij prevent beide

Als dat je vraag was iig

31-5-2011 19:48:00

combat damage (creature) die je door laat?

31-5-2011 19:47:00

Deze kaart prevent dus damage, alleen prevent hij dus target damage (fireboll) en combat damage?

28-4-2011 16:23:00

Het is mij geheel duidelijk!
Thx allemaal!

28-4-2011 13:10:00

Groot voordeel van deze is wel dat het een 7/7 is, die gaan iets minder snel dood.

28-4-2011 12:08:00

Ik vind Glarecaster veel beter. kost 1 mana minder om te spelen en kan voor 6 mana álle combat damage in één klap naar de aanvaller sturen. nadeel is wel dat je 6 mana vrij moet hebben

Global Moderator NederMagic Rules Advisor Xander (1) Offline Profiel Stuur persoonlijk bericht
28-4-2011 11:15:00

Double strike heeft alleen invloed op combat damage. Dat is dit niet, dus hij doet 5 damage.

(Combat damage doe je door aan te vallen of te blocken. Een ability doet nooit combat damage.)

En dat is als je ook daadwerkelijk 5 damage gekregen zou hebben, want had je er maar 3 gekregen, dan prevent je er ook maar 3 en doet hij 3 damage.

Lifelink werkt echter ook op non-combat damage, dus als hij 5 damage doet, krijg je 5 levens.

28-4-2011 11:14:00

Double Strike is een conditie waarbij je naast first strike combat damage, óók normale combat damage doet.

De ability van de Archon gaat daar niet over. Double Strike is niet hetzelfde als double damage.

28-4-2011 11:06:00

Bedoelde: True Conviction

28-4-2011 11:05:00

Vraagje als ik een Vengeful Archon heb liggen naast een {=true conivction}. Mijn opponent valt aan en ik prevent 5 van die damage.
Dealt die dan 10 teru gen krijg ik 10 levens?!

Aangezien er op de kaart staat: Vengeful archon deals that much damage to target player....

Oracle

Creature - Archon 7 / 7

Flying
X: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player or planeswalker.

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

8/15/2010
The only target of Vengeful Archon’s ability is the player it may deal damage to. You choose that target as you activate the ability, not at the time it prevents damage.

8/15/2010
If the targeted player is an illegal target by the time the ability resolves, the entire ability doesn’t resolve. No damage will be prevented.

8/15/2010
Vengeful Archon’s ability doesn’t have you choose a source of damage. It will apply to the next X damage you would be dealt that turn, regardless of where that damage comes from. It doesn’t matter whether the damage would all be dealt at the same time. For example, if X is 4 and you’d be dealt 3 damage by Lightning Bolt, that 3 damage is prevented and Vengeful Archon deals 3 damage to the targeted player. The prevention effect will still apply to the next 1 damage you’d be dealt that turn.

8/15/2010
The effect of Vengeful Archon’s ability is not a redirection effect. If it prevents damage, Vengeful Archon (not the source of that damage) deals damage to the targeted player as part of that prevention effect. Vengeful Archon is the source of the new damage, so the characteristics of the original source (such as its color, or whether it had lifelink or deathtouch) don’t affect this damage. The new damage is not combat damage, even if the prevented damage was.

8/15/2010
Whether the targeted player is still a legal target is no longer checked after Vengeful Archon’s ability resolves. For example, if a player targeted by Vengeful Archon’s ability puts Leyline of Sanctity (which says “You can’t be the target of spells or abilities your opponents control”) onto the battlefield after the ability resolves but before it prevents damage, the ability will still prevent damage and still deal damage to that player. If Vengeful Archon can’t deal damage to the targeted player (because the player is no longer in the game in a multiplayer game, for example), it will still prevent damage. It just won’t deal any damage itself.

8/15/2010
If Vengeful Archon’s ability doesn’t prevent any damage (perhaps because a different prevention effect is applied to the damage that would be dealt to you, or because the damage is unpreventable), Vengeful Archon won’t deal any damage itself.

8/15/2010
If Vengeful Archon’s ability prevents damage, Vengeful Archon deals its damage immediately afterward as part of that same prevention effect. This happens before state-based actions are checked, and before any player can cast spells or activate abilities. If a spell or ability would have caused that damage to be dealt, this happens before that spell or ability resumes its resolution.

8/15/2010
If you would be dealt combat damage by multiple attacking creatures, you choose which of that damage to prevent. For example, if X is 3 and you’d be dealt combat damage by a 1/3 Scroll Thief and a 3/5 Siege Mastodon, you might choose to prevent 1 damage from the Scroll Thief and 2 damage from the Siege Mastodon. You don’t decide until the point at which the creatures would deal their damage.

8/15/2010
If the amount of damage that would be dealt to you is in excess of the amount of damage that Vengeful Archon’s ability would prevent, that source deals its excess damage to you at the same time that the rest of it is prevented. Then Vengeful Archon deals its damage.

8/15/2010
If multiple effects modify how damage will be dealt, the player who would be dealt damage chooses the order to apply the effects. For example, say you’ve activated Vengeful Archon’s ability with X = 3 targeting Player A, and you’ve activated Vengeful Archon’s ability with X = 1 targeting Player B. You’re dealt 2 damage. You can apply the first prevention effect (dealing 2 damage to Player A), or you can apply the second prevention effect (dealing 1 damage to Player B) followed by the first prevention effect (dealing 1 damage to Player A). The unused portions of the prevention effects remain.

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