Tips

Meest gebruikte links
Actieve topics
Laatste kaartcommentaar

Spoilers
Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)

Alle spoilers zijn te maken in de catalogus en staan met linkjes op de winkel homepage.

Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.

Akiri, Line-Slinger (EF)

Serie: Commander Legends (CMR)

Rarity: Mythic Commander Legends Mythic

Komt voor in

Serie Normaal Foil
Commander 2016
 -
1,95    
foil
Commander Legends (EF)
 -
3,95    
Akiri, Line-Slinger | Commander Legends

Prijs:

€ 3,95

Uitverkocht
 Reactie plaatsen
Casper (2) Offline Profiel Stuur persoonlijk bericht
20-6-2022 14:13:00

Ja hoor, dat mag gewoon.

19-6-2022 17:11:00

Je kunt kaarten met partner, zoals Rowan Kenrith, gewoon in je commander deck hebben toch? Ook los en ze dus niet de commander zijn

30-3-2017 19:31:00

Speel m samen met Bruse Tarl, Boorish Herder, die geeft je dan precies wat je nodig hebt

30-3-2017 19:26:00

Deze kaart had eigenlijk toch wel double strike moeten hebben of tenminste 1 power van zichzelf. Anyway 0 ervaring mee, maar mijn cube had nog wel een goede 2 drop kunnen gebruiken in Boros kleuren.

Oracle

Legendary Creature - Kor Soldier Ally 0 / 3

First strike, vigilance
Akiri, Line-Slinger gets +1/+0 for each artifact you control.
Partner (You can have two commanders if both have partner.)

Tournooi-info

Legal in: Vintage, Legacy, Commander

Officiele rulings

2016-11-08 - wotc
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Akiri and Silas Renn are your commanders, your deck may contain cards with white, blue, black, and red in their color identity, but not green.

2016-11-08 - wotc
Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.

2016-11-08 - wotc
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

2016-11-08 - wotc
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional 2 the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.

2016-11-08 - wotc
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

Decktips