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Commence the Endgame

Serie: War of the Spark (WAR)

Rarity: Rare War of the Spark Rare

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War of the Spark
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0,30
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2,95
Commence the Endgame | War of the Spark

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 Reactie plaatsen
4-5-2021 10:20:00

Nou zeg dat!

Premium lid Official Rules Advisor OB (22) Offline Profiel Stuur persoonlijk bericht
3-5-2021 23:35:00

Sinds ik het topic hier gelezen heb, heeft de link 'laatste kaartcommentaar' ineens een hele andere lading gekregen...

Oracle

Instant 

This spell can't be countered.
Draw two cards, then amass X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

5/3/2019
You draw two cards and amass X all while Commence the Endgame is resolving. Nothing can happen between the two, and no player may choose to take actions.

5/3/2019
A spell or ability that counters spells can still target Commence the Endgame. When that spell or ability resolves, Commence the Endgame won’t be countered, but any additional effects of that spell or ability will still happen.

5/3/2019
Army is a new creature type. It’s possible to control a nontoken Army (perhaps a creature with the changeling ability) and, through combinations of other cards, it’s possible to control multiple Army tokens. When instructed to amass, you may put +1/+1 counters on any of your Army creatures, and you may choose a different one each time.

5/3/2019
If you don’t control an Army, the Zombie Army token that you create enters the battlefield as a 0/0 creature. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.

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