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Temur Charm

Serie: Khans of Tarkir (KTK)

Rarity: Uncommon Khans of Tarkir Uncommon

Komt voor in

Serie Normaal Foil
Commander 2020
 8
0,20    
Khans of Tarkir
 7
0,15
 -
2,95
Temur Charm | Khans of Tarkir

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€ 0,15 (7x)

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Oracle

Instant 

Choose one -
- Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.
- Counter target spell unless its controller pays 3.
- Creatures with power 3 or less can't block this turn.

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

9/20/2014
You can’t cast Temur Charm choosing the first mode unless you target both a creature you control and a creature you don’t control.

9/20/2014
If the first mode was chosen and either target is an illegal target when Temur Charm tries to resolve, neither creature will deal or be dealt damage.

9/20/2014
If the first mode was chosen and just the creature you control is an illegal target when Temur Charm tries to resolve, it won’t get +1/+1 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +1/+1 until end of turn.

9/20/2014
If the third mode was chosen, creatures with power 3 or less that enter the battlefield after Temur Charm resolves also can’t block. A creature whose power was 4 or greater when Temur Charm resolved but is 3 or less as the declare blockers step begins also can’t block.

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