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Nimbus Naiad

Serie: Theros (THS)

Rarity: Common Theros Common

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Serie Normaal Foil
Theros
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0,15
 4
0,40
Nimbus Naiad | Theros

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 Reactie plaatsen
13-3-2014 22:10:00

Dat bedoelde ik te zeggen met 'je kan geen alternative costs' betalen; die moet je alsnog gewoon bijbetalen.

Global Moderator NederMagic Rules Advisor Xander (1) Offline Profiel Stuur persoonlijk bericht
13-3-2014 21:44:00

quote: "Met Cascade kan je geen additional costs 'bijbetalen' (Multi/kicker, buyback etc.)".


Dit is niet waar. Additional costs mag je nog steeds betalen (en sterker nog, MOET je betalen als het een verplichte additional cost is).

Alternative costs kun je echter inderdaad niet betalen omdat "without paying its mana cost" al een alternative cost is en je maar 1 alternative cost mag gebruiken.

13-3-2014 21:40:00

Nee. Cascade geeft je de optie om de kaart te casten voor z'n normale cost. Met Cascade kan je geen additional costs 'bijbetalen' (Multi/kicker, buyback etc.) of spells casten via hun alternative cost.

EDIT: Ninja'd.

13-3-2014 21:39:00

Je mag dan niet bestowen.

Bestowen en gratis casten zijn beiden alternative costs, en je mag maar 1 alternative cost per spell toepassen. Cascade laat je de manacost vervangen met niets betalen, maar je mag dat daarna niet nogmaals vervangen met bestow.

leon (2) Offline Profiel Stuur persoonlijk bericht
13-3-2014 21:34:00

Als ik Kathari Remnant speel en cascade reveals Nimbus Naiad, mag ik die dan voor z'n bestow cost spelen? En moet ik dan extra mana betalen?

23-11-2013 00:53:00

ok thx

22-11-2013 05:08:00

De volledige Bestow cost ja... Want je cast hem als Enchantment - Aura, niet als Creature. Als je hem als creature cast krijg je wel de korting

22-11-2013 04:49:00

Als ik deze cast voor z'n bestow cost, terwijl ik een Warden of Evos Isle heb liggen, moet ik dan gewoon de volle cost betalen?

Oracle

Enchantment Creature - Nymph 2 / 2

Bestow 4U (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying
Enchanted creature gets +2/+2 and has flying.

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

9/15/2013
You don’t choose whether the spell is going to be an Aura spell or not until the spell is already on the stack. Abilities that affect when you can cast a spell, such as flash, will apply to the spell after you’ve made this choice. For example, an effect that said you can cast creature spells as though they have flash won’t allow you to cast a creature card with bestow as an Aura spell anytime you could cast an instant, but one that said you can cast Aura spells as though they have flash will.

9/15/2013
On the stack, a spell with bestow is either a creature spell or an Aura spell. It’s never both, although it’s an enchantment spell in either case.

9/15/2013
Unlike other Aura spells, an Aura spell with bestow isn’t countered if its target is illegal as it begins to resolve. Rather, the effect making it an Aura spell ends, it loses enchant creature, it returns to being an enchantment creature spell, and it resolves and enters the battlefield as an enchantment creature.

9/15/2013
Unlike other Auras, an Aura with bestow isn’t put into its owner’s graveyard if it becomes unattached. Rather, the effect making it an Aura ends, it loses enchant creature, and it remains on the battlefield as an enchantment creature. It can attack (and its T abilities can be activated, if it has any) on the turn it becomes unattached if it’s been under your control continuously, even as an Aura, since your most recent turn began.

9/15/2013
If a permanent with bestow enters the battlefield by any method other than being cast, it will be an enchantment creature. You can’t choose to pay the bestow cost and have it become an Aura.

9/15/2013
Auras attached to a creature don’t become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.

9/15/2013
An Aura that becomes a creature is no longer put into its owner’s graveyard as a state-based action. Rather, it becomes unattached and remains on the battlefield as long as it’s a creature. While it’s a creature, it can’t be attached to another permanent or player. An Aura that’s not attached to a legal permanent or player as defined by its enchant ability and also isn’t a creature will be put into its owner’s graveyard as a state-based action.

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