* Dit is het aanbod van Animating Faerie uit Throne of Eldraine. Als een kaart in meerdere series zit kun je die apart aanklikken hierboven. Klik op de getallen om direct naar iemands collectie te gaan. De leden die het meest recent zijn ingelogd staan bovenaan. Leden die meer dan 14 dagen niet zijn ingelogd worden niet vermeld.
10/4/2019 An adventurer card is a creature card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while itís in your graveyard, Giant Killer is a white creature card whose converted mana cost is 1. It canít be the target of the triggered ability of Mystic Sanctuary.
10/4/2019 When casting a spell as an Adventure, use the alternative characteristics and ignore all of the cardís normal characteristics. The spellís color, mana cost, converted mana cost, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
10/4/2019 If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether itís legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you canít cast it as Chop Down.
10/4/2019 If a spell is cast as an Adventure, its controller exiles it instead of putting it into its ownerís graveyard as it resolves. For as long as it remains exiled, that player may cast it as a creature spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card wonít be exiled and the spellís controller wonít be able to cast it as a creature later.
10/4/2019 If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it wonít give you permission to cast it as a creature spell.
10/4/2019 You must still follow any timing restrictions and permissions for the creature spell you cast from exile. Normally, youíll be able to cast it only during your main phase while the stack is empty.
10/4/2019 If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; itís not possible to cast the copy as a creature.
10/4/2019 If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if itís a token) or cease to be a copy (if itís a nontoken permanent), and so you wonít be able to cast it as an Adventure.
10/4/2019 If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
10/4/2019 Casting a card as an Adventure isnít casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
10/4/2019 Bring to Lifeís effect lasts indefinitely. It doesnít wear off during the cleanup step.
10/4/2019 An artifact that becomes a creature due to Bring to Life canít attack unless youíve controlled it continuously since your turn began.
10/4/2019 An Equipment thatís also a creature canít be attached to anything. You can activate its equip ability, but it wonít become attached. If itís attached as it becomes a creature, it becomes unattached.
10/4/2019 If another effect later causes the artifact to become a creature and sets its power and toughness as it does so, that creature will have that base power and toughness; it wonít be 0/0. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicleís base power and toughness remain 0/0 if you crew it.
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