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Hidden Strings

Serie: Dragons Maze (DGM)

Rarity: Common Dragons Maze Common

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Dragons Maze
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 Reactie plaatsen
24-4-2013 22:45:00

Een kopie van een spell verdwijnt ook nog als hij niet meer op de stack is, dus zou de kopie nooit lang genoeg encoded kunnen blijven.

Global Moderator NederMagic Rules Advisor Xander (1) Offline Profiel Stuur persoonlijk bericht
24-4-2013 22:38:00

Nee, dat gaat niet werken. Uit de reminder text is daar al een hint voor te halen. Die zegt namelijk "spell card", maar de kopie is geen kaart. (Overigens kopieert hij het wel mee, alleen heb je daar niks aan.)

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Cipher voluit:

CR 702.97. Cipher

702.97a Cipher appears on some instants and sorceries. It represents two abilities. The first is a spell ability that functions while the spell with cipher is on the stack. The second is a static ability that functions while the card with cipher is in the exile zone. "Cipher" means "If this spell is represented by a card, you may exile this card encoded on a creature you control" and "As long as this card is encoded on that creature, that creature has 'Whenever this creature deals combat damage to a player, you may copy the encoded card and you may cast the copy without paying its mana cost.'"

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Let vooral op het stuk: '"Cipher" means "If this spell is represented by a card ..."'

Vraagje over Cipher: Kopieert hij ook Cipher mee? Dus mijn encoded beest doet combat damage, maakt een kopie van deze spell en bij de kopie kan een nieuw beest gecipherd worden?

Oracle

Sorcery 

You may tap or untap target permanent, then you may tap or untap another target permanent.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

4/15/2013
The spell with cipher is encoded on the creature as part of that spell’s resolution, just after the spell’s other effects. That card goes directly from the stack to exile. It never goes to the graveyard.

4/15/2013
You choose the creature as the spell resolves. The cipher ability doesn’t target that creature, although the spell with cipher may target that creature (or a different creature) because of its other abilities.

4/15/2013
If the spell with cipher doesn’t resolve, none of its effects will happen, including cipher. The card will go to its owner’s graveyard and won’t be encoded on a creature.

4/15/2013
If the creature leaves the battlefield, the exiled card will no longer be encoded on any creature. It will stay exiled.

4/15/2013
If you want to encode the card with cipher onto a noncreature permanent such as a Keyrune that can turn into a creature, that permanent has to be a creature before the spell with cipher starts resolving. You can choose only a creature to encode the card onto.

4/15/2013
The copy of the card with cipher is created in and cast from exile.

4/15/2013
You cast the copy of the card with cipher during the resolution of the triggered ability. Ignore timing restrictions based on the card’s type.

4/15/2013
If you choose not to cast the copy, or you can’t cast it (perhaps because there are no legal targets available), the copy will cease to exist the next time state-based actions are performed. You won’t get a chance to cast the copy at a later time.

4/15/2013
The exiled card with cipher grants a triggered ability to the creature it’s encoded on. If that creature loses that ability and subsequently deals combat damage to a player, the triggered ability won’t trigger. However, the exiled card will continue to be encoded on that creature.

4/15/2013
If another player gains control of the creature, that player will control the triggered ability. That player will create a copy of the encoded card and may cast it.

4/15/2013
If a creature with an encoded card deals combat damage to more than one player simultaneously (perhaps because some of the combat damage was redirected), the triggered ability will trigger once for each player it deals combat damage to. Each ability will create a copy of the exiled card and allow you to cast it.

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