Tips

Meest gebruikte links
Actieve topics
Laatste kaartcommentaar

Spoilers
Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)

Alle spoilers zijn te maken in de catalogus en staan met linkjes op de winkel homepage.

Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.

Divine Deflection

Serie: Avacyn Restored (AVR)

Rarity: Rare Avacyn Restored Rare

Komt voor in

Serie Normaal Foil
Avacyn Restored
 5
0,30
 2
0,50
Divine Deflection | Avacyn Restored

 Op voorraad 

€ 0,30 (5x)

 Kopen

FOIL 

€ 0,50 (2x)

 Kopen

Veilig betalen met iDeal

 Reactie plaatsen
23-4-2012 20:17:00

Weer een spelfout Michiel! Devine moet Divine zijn

23-4-2012 20:13:00

Stel je voor je krijgt in totaal 7 schade. 3 op jouw 3/3 beest, en 4 op jezelf. (source's maken even niet uit) En je betaald 4 voor deze, dus 4 dmg preventen.
En je prevent 1 dmg op het beest, zodat hij niet dood gaat, en 3 dmg van jezelf.
Dan krijg je nog 1 schade op jezelf, en het beest prevent je 1 dmg van.
Dan zal jij 4 schade naar je oppo of een ander beest toe.

23-4-2012 19:39:00

Eindelijk heeft Wizards door dat dit effect Rare moet zijn.
Maar hoe zit het als het uiteindelijk om combat damage gaat, van en naar verschillende creatures en niet volledig geprevent?

Oracle

Instant 

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

5/1/2012
Divine Deflection’s only target is the permanent or player it may deal damage to. You choose that target as you cast Divine Deflection, not at the time it prevents damage.

5/1/2012
If the targeted permanent or player is an illegal target by the time Divine Deflection resolves, the entire spell doesn’t resolve. No damage will be prevented.

5/1/2012
Divine Deflection can prevent damage that would be dealt to you, one or more creatures you control, and/or one or more planeswalkers you control.

5/1/2012
Divine Deflection can prevent damage from multiple sources dealing damage simultaneously (such as during combat). If the chosen value for X won’t prevent all the damage, you choose which sources to prevent damage from.

5/1/2012
If damage is dealt to multiple permanents you control, or is dealt to you and at least one permanent you control, you choose which of that damage to prevent if the chosen value for X won’t prevent all the damage. For example, if 3 damage would be dealt to you and to each of two creatures you control, and Divine Deflection will prevent the next 3 damage, you might choose to prevent the next 2 damage it would deal to you and the next 1 damage it would deal to one of the creatures, among other choices. You don’t decide until the point at which the damage would be dealt.

5/1/2012
Divine Deflection’s effect is not a redirection effect. If it prevents damage, Divine Deflection (not the original source) deals damage to the targeted permanent or player as part of that prevention effect. Divine Deflection is the source of the new damage, so the characteristics of the original source (such as its color, or whether it had lifelink or deathtouch) don’t affect this damage. The new damage is not combat damage, even if the prevented damage was.

5/1/2012
If Divine Deflection prevents damage, excess damage (if any) dealt by that source is dealt at the same time. Immediately afterward, as part of that same prevention effect, Divine Deflection deals its damage. This happens before state-based actions are checked, and before the spell or ability that caused damage to be dealt resumes its resolution.

5/1/2012
Whether the targeted permanent or player is still a legal target is not checked after Divine Deflection resolves. For example, if a creature targeted by Divine Deflection gains shroud after Divine Deflection resolves, Divine Deflection can still deal damage to that creature.

5/1/2012
If Divine Deflection can’t deal damage to the targeted permanent or player (because the creature is no longer on the battlefield, or is no longer a creature, or the player is no longer in the game, for example), it will still prevent damage. It just won’t deal any damage itself.

Decktips