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God-Eternal Kefnet

Serie: War of the Spark (WAR)

Rarity: Mythic War of the Spark Mythic

Komt voor in

Serie Normaal Foil
War of the Spark
 -
5,95
 -
14,95
God-Eternal Kefnet | War of the Spark

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€ 5,95

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€ 14,95

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11-5-2019 11:07:00

God-Eternal Kefnet triggered wel tijdens de Brainstorm, maar je moet Brainstorm eerst helemaal afwerken voordat die trigger de stack op gaat.

Zelfs als je een carddraw spell copied met Kefnet mag je die copy nog steeds pas casten nadat je al de kaarten van Brainstorm terug hebt gelegd.

Volledige stappenlijst:

1. Brainstorm resolved.
-1a. Pak kaart 1 van Brainstorm. Als het een instant of sorcery is mag je hem revealen, Kefnet triggered.
-1b. Pak kaart 2 van Brainstorm.
-1c. Pak kaart 3 van Brainstorm.
-1d. Leg 2 kaarten uit je hand terug naar top van je deck.
-1e Brainstorm gaat naar je graveyard.

2. Kefnet trigger gaat de stack op.

3. Kefnet trigger resolved, maakt een copy van de revealede kaart. (Het maakt niet uit waar die kaart ondertussen is, Kefnet kan met last-known information onthouden wat er revealed was.). Jij mag de copy casten met korting. (Als je hem niet cast verdwijnt de copy omdat copies niet overleven in je hand).

4. Copy resolved.

11-5-2019 10:23:00

wat gebeurt er als je deze in het veld hebt en dan Brainstorm speelt in je upkeep?

en wat als de eerste kaart die je pakt van brainstorm een carddraw spell is? welke kaarten zijn dan in mijn hand zodra ik spul moet terugleggen?

6-5-2019 18:26:00

4 mana voor een 4/5 flyer waar je moeilijk vanaf komt met óók nog een build-around ability, pretty sick!

Oracle

Legendary Creature - Zombie God 4 / 5

Flying
You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, copy that card and you may cast the copy. That copy costs 2 less to cast.
When God-Eternal Kefnet dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

5/3/2019
It’s important to reveal the first card you draw each turn (or choose not to reveal it) before it is mixed with the other cards in your hand. You look at the card as you draw it before choosing whether to reveal it.

5/3/2019
You don’t have to reveal a drawn card if you don’t wish to copy it at that time.

5/3/2019
If you reveal a card this way, it remains revealed until Kefnet’s triggered ability finishes resolving.

5/3/2019
You can reveal and copy an instant or sorcery card this way on any turn, not just your own, if it’s the first card you’ve drawn that turn.

5/3/2019
Multiple card draws are always treated as a sequence of individual card draws. For example, if you haven’t drawn any cards yet during a turn and cast a spell that instructs you to draw three cards, you’ll draw them one at a time. Only the first card drawn this way may be revealed and copied with Kefnet’s ability.

5/3/2019
If an effect puts a card into your hand without using the word “draw,” the card wasn’t drawn.

5/3/2019
You can cast the copy only as Kefnet’s triggered ability resolves. If you don’t want to cast it at that time (or you can’t cast it, perhaps because there are no legal targets available), the copy ceases to exist. You can’t cast it later.

5/3/2019
You can cast the copy during the resolution of the triggered ability if it’s a sorcery, no matter whose turn it is or which phase it is.

5/3/2019
If the card leaves your hand before Kefnet’s triggered ability resolves, you’ll copy it using its last known information.

5/3/2019
The copy is created in and cast from your hand.

5/3/2019
To determine the total cost of a spell, start with the mana cost or alternative cost you’re paying, add any cost increases, then apply any cost reductions (such as that of Kefnet’s ability). The converted mana cost of the spell remains unchanged, no matter what the total cost to cast it was.

5/3/2019
If you somehow control more than one God-Eternal Kefnet (perhaps because one is a Spark Double), you may reveal a card you draw for any number of their abilities. One at a time, each will copy the card if it’s an instant or sorcery, and you may cast each of them. Each copy resolves before you cast the next, and each copy’s cost is reduced by only 2.

5/3/2019
If one of these Gods leaves the graveyard or exile while its last ability is on the stack, it will remain in its new zone, even if that zone is a graveyard or exile.

5/3/2019
If the God’s owner has two or fewer cards in their library, the God is put on the bottom of their library as its last ability resolves.

5/3/2019
If you control another player’s God when it dies, you decide whether to put that card into its owner’s library.

5/3/2019
If an effect exiles the God and immediately returns it to the battlefield, its last ability triggers but will have no effect. However, if an effect exiles it and would return it to the battlefield at a later time, the God’s ability may return that card its owner’s library first. If it does, the effect that exiled it won’t return it later.

5/3/2019
In a multiplayer game, if you put another player’s God onto the battlefield under your control, it will be exiled as you leave the game. If you were still the controller of that God, you would control its triggered ability but you have left the game; that ability won’t resolve and the card remains in exile. Similarly, if you lose the game at the same time that another player’s God that you put onto the battlefield is destroyed, it remains in its owner’s graveyard.

5/3/2019
If one of these Gods would die and it’s your commander in the Commander variant, you may put it into the command zone instead. If you save your commander this way, it doesn’t die and you won’t put it into your library. The same is true if it would be exiled.

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