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Innistrad Crimson Vow
Crimson Vow Commander
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Rhythm of the Wild

Serie: Ravnica Allegiance (RNA)

Rarity: Uncommon Ravnica Allegiance Uncommon

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Serie Normaal Foil
Ravnica Allegiance
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1,95
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5,95
Rhythm of the Wild | Ravnica Allegiance

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Oracle

Enchantment 

Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter the battlefield with your choice of a +1/+1 counter or haste.)

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

1/25/2019
A spell or ability that counters spells can still target a creature spell you control. When that spell or ability resolves, the creature spell won’t be countered, but any additional effects of that spell or ability will still happen.

1/25/2019
Once a creature with riot has entered the battlefield, it keeps its +1/+1 counter or haste even if it loses riot.

1/25/2019
If a nontoken, noncreature permanent becomes a creature after it’s already on the battlefield, it will have riot but it will be too late for the replacement effect to have any effect.

1/25/2019
A noncreature card that happens to be entering the battlefield as a creature will have riot (for example, Rusted Relic while you control three other artifacts). Similarly, a creature card entering the battlefield as a noncreature permanent won’t have riot (for example, Thassa, God of the Sea while your other permanents contribute only four to your devotion to blue).

1/25/2019
Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.

1/25/2019
If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.

1/25/2019
If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.

1/25/2019
If a creature enters the battlefield with two instances of riot, you may choose to have it get two +1/+1 counters, one +1/+1 counter and haste, or two instances of haste. Multiple instances of haste on the same creature are redundant, but we’re not going to tell the Gruul how to live their lives.

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