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Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)

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Solitary Hunter

Serie: Shadows over Innistrad (SOI)

Rarity: Common Shadows over Innistrad Common

Komt voor in

Serie Normaal Foil
Shadows over Innistrad
 8
0,15
 2
0,40
Solitary Hunter | Shadows over Innistrad Solitary Hunter | Shadows over Innistrad

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€ 0,15 (8x)

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FOIL 

€ 0,40 (2x)

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Oracle

Creature - Human Warrior Werewolf 3 / 4

At the beginning of each upkeep, if no spells were cast last turn, transform Solitary Hunter.

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

4/8/2016
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.

7/13/2016
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).

4/8/2016
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn’t on the battlefield for some or all of that turn.

4/8/2016
To trigger the Werewolf’s back face’s transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won’t trigger.

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