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Spoilers
Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)

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Lyev Decree

Serie: Dragons Maze (DGM)

Rarity: Common Dragons Maze Common

Komt voor in

Serie Normaal Foil
Dragons Maze
 8
0,15
 4
0,40
Lyev Decree | Dragons Maze

 Op voorraad 

€ 0,15 (8x)

 Kopen

FOIL 

€ 0,40 (4x)

 Kopen

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Oracle

Sorcery 

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

4/15/2013
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.

4/15/2013
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.

4/15/2013
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.

4/15/2013
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.

4/15/2013
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.

4/15/2013
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

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