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Virulent Swipe

Serie: Rise of the Eldrazi (ROE)

Rarity: Uncommon Rise of the Eldrazi Uncommon

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Serie Normaal Foil
Iconic Masters
 8
0,15
 4
0,40
Rise of the Eldrazi
 4
0,15
 -
0,50
Virulent Swipe | Rise of the Eldrazi

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 Reactie plaatsen
25-4-2010 18:47:00

Ok, thanks, dat was mij dan weer niet verteld

Global Moderator NederMagic Rules Advisor Xander (1) Offline Profiel Stuur persoonlijk bericht
25-4-2010 17:52:00

Hier nog even de relevante regel:

CR 702.2b - A player assigning combat damage from a creature with deathtouch can divide that damage as he or she chooses among any number of creatures blocking or blocked by it. This is an exception to the procedures described in Rule 510.1c through Rule 510.1d.

25-4-2010 17:22:00

dat moet inderdaad, maar dat moet alleen als het beest geen deathtouch heeft

25-4-2010 17:21:00

@Rick: tegenwoordig moet je eerst een beest doodmaken voordat je een andere schade mag doen, dus die +2 boeit dan vrij weinig. Je kunt niet allemaal 1 schade doen.

25-4-2010 17:17:00

Vooral dat ie instant Deathtouch geeft is een erg minder leuke verrassing voor je oppo

25-4-2010 17:15:00

stel je valt aan met je Jaddi Lifestrider en je opponent blockt met 4 creatures (om hem dood te blocken. dan kan je dus met dit ding zijn vier creatures uitschakelen. toch wel voordelig dus die +2/+0

25-4-2010 17:01:00

Dit lijkt me juist beter, de deathtouch werkt verdedigend goed, de +2/+0 aanvallend, op deze manier heeft de kaart meer waarde als je aanvalt.

25-4-2010 16:22:00

Ik vind de +2 en deathtouchcombinatie een beetje vreemd Maar goed, first strike zou dan weer te lullig zijn geweest ofzo... regenerate was misschien grappiger.

25-4-2010 15:36:00

Dit is echt een nice kaartje Heeft me al een paar keer gered

Oracle

Instant 

Target creature gets +2/+0 and gains deathtouch until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

6/15/2010
If a spell with rebound that you cast from your hand doesn’t resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won’t get to cast it again next turn.

6/15/2010
If you cast a spell with rebound from anywhere other than your hand (such as from your graveyard due to Sins of the Past, from your library due to cascade, or from your opponent’s hand due to Sen Triplets), rebound won’t have any effect. If you do cast it from your hand, rebound will work regardless of whether you paid its mana cost (for example, if you cast it from your hand due to Maelstrom Archangel).

6/15/2010
If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.

6/15/2010
Rebound will have no effect on copies of spells because you don’t cast them from your hand.

6/15/2010
If you cast a spell with rebound from your hand and it resolves, it isn’t put into your graveyard. Rather, it’s exiled directly from the stack. Effects that care about cards being put into your graveyard won’t do anything.

6/15/2010
At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).

6/15/2010
If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won’t get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).

6/15/2010
If you cast a card from exile this way, it will go to your graveyard when it resolves, fails to resolve, or is countered. It won’t go back to exile.

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