* Dit is het aanbod van Twilight Prophet uit Rivals of Ixalan. Als een kaart in meerdere series zit kun je die apart aanklikken hierboven. Klik op de getallen om direct naar iemands collectie te gaan. De leden die het meest recent zijn ingelogd staan bovenaan. Leden die meer dan 14 dagen niet zijn ingelogd worden niet vermeld.
Creature - Vampire Cleric 2 / 4
Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's converted mana cost.
1/19/2018 If the mana cost of the revealed card includes X, X is considered to be 0.
1/19/2018 If the revealed card doesnít have a mana cost (because itís a land card, for example), its converted mana cost is 0.
1/19/2018 The converted mana cost of a split card, such as cards with aftermath from the Amonkhet block, is based on the combined mana cost of its two halves.
1/19/2018 In a Two-Headed Giant game, Twilight Prophetís last ability causes the opposing team to lose twice X life and you gain X life.
1/19/2018 Once you have the cityís blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The cityís blessing isnít a permanent itself and canít be removed by any effect.
1/19/2018 A permanent is any object on the battlefield, including tokens and lands. Spells and emblems arenít permanents.
1/19/2018 If you cast a spell with ascend, you donít get the cityís blessing until it resolves. Players may respond to that spell by trying to change whether you get the cityís blessing.
1/19/2018 If you control ten permanents but donít control a permanent or resolving spell with ascend, you donít get the cityís blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you wonít have the cityís blessing and the spell will affect creatures you control.
1/19/2018 If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the ďLegend RuleĒ or due to being a creature with 0 toughness), you get the cityís blessing before it leaves the battlefield.
1/19/2018 Ascend on a permanent isnít a triggered ability and doesnít use the stack. Players can respond to a spell that will give you your tenth permanent, but they canít respond to getting the cityís blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players canít respond before you get the cityís blessing.
1/19/2018 Some cards have triggered abilities with an intervening ďifĒ clause that checks whether you have the cityís blessing. These are worded ď[Trigger condition], if you have the cityís blessing, [effect].Ē You must already have the cityís blessing in order for these abilities to trigger; otherwise they do nothing. In other words, thereís no way to have the ability trigger if you donít have the cityís blessing, even if you intend to get it in response to the triggered ability.
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