Tips

Meest gebruikte links
Actieve topics
Laatste kaartcommentaar

Spoilers
Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)

Alle spoilers zijn te maken in de catalogus en staan met linkjes op de winkel homepage.

Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.

Foundry Assembler

Serie: Aether Revolt (AER)

Rarity: Common Aether Revolt Common

Komt voor in

Serie Normaal Foil
Aether Revolt
 4
0,15
 -
0,30
Foundry Assembler | Aether Revolt

 Op voorraad 

€ 0,15 (4x)

 Kopen

FOIL 

€ 0,30

Uitverkocht

Veilig betalen met iDeal

 Reactie plaatsen

Er is nog geen commentaar geplaatst.
Wees de eerste en klik op die knop hierboven! Doe het!
Je kunt vragen stellen of gewoon een opmerking plaatsen.

Oracle

Artifact Creature - Assembly-Worker 3 / 3

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Tournooi-info

Legal in: Vintage, Legacy, Modern, Commander

Officiele rulings

2/9/2017
Improvise doesn’t change a spell’s mana cost or converted mana cost.

2/9/2017
When calculating a spell’s total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.

2/9/2017
Because improvise isn’t an alternative cost, it can be used in conjunction with alternative costs.

2/9/2017
Improvise can’t pay for W, U, B, R, G, or C mana symbols in a spell’s total cost.

2/9/2017
Improvise can’t be used to pay for anything other than the cost of casting the spell. For example, it can’t be used during the resolution of an ability that says “Counter target spell unless its controller pays 3.”

2/9/2017
If an artifact you control has a mana ability with T in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell’s costs. You won’t be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won’t be on the battlefield when you pay the spell’s costs, so you won’t be able to tap it for improvise.

2/9/2017
Tapping an artifact won’t cause its abilities to stop applying unless those abilities say so.

2/9/2017
Equipment attached to a creature doesn’t become tapped when that creature becomes tapped, and tapping that Equipment doesn’t cause the creature to become tapped.

Decktips