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Innistrad Crimson Vow
Crimson Vow Commander
Innistrad Midnight Hunt
Midnight Hunt Commander
Adventures in the Forgotten Realms (AFR)
Commander Forgotten Realms (AFC)
Modern Horizons 2 (MH2)
Modern Horizons 1 Timeshifts (H1R)
Strixhaven (STX)
Strixhaven Mystical Archive (STA)
Commander 2021 (C21)
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Verkoop of ruil je overtollige kaarten aan Nedermagic via onze dynamische inkooplijst of vraag per email een bod op je gehele collectie.
Serie: Gatecrash (GTC)
Serie | Normaal | Foil | ||
Commander 2019 | 0,20 | |||
Commander Legends | 0,15 | |||
Elspeth vs Kiora | 0,20 | |||
Gatecrash | 0,15 | 2,50 | ||
Modern Masters 2017 | 0,20 | 0,40 | ||
Ultimate Masters | 0,20 | 0,50 |
Zeker een kaart die me leuk lijkt om in EDh te spelen. Eventueel met Djinn Illuminatus.
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Sorcery
Draw three cards. You may play an additional land this turn.
Legal in: Vintage, Legacy, Modern, Commander
3/14/2017
Urban Evolution’s effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don’t get to play a land as Urban Evolution resolves; Urban Evolution fully resolves first and you draw three cards, perhaps including a land you’ll play later.
3/14/2017
The effects of multiple Urban Evolutions in the same turn are cumulative. They’re also cumulative with other effects that let you play additional lands, such as the one from Explore.
3/14/2017
If you somehow manage to cast Urban Evolution when it’s not your turn, you’ll draw three cards when it resolves, but you won’t be able to play a land that turn.
Decktips