* Dit is het aanbod van Venser, the Sojourner uit Venser vs Koth. Als een kaart in meerdere series zit kun je die apart aanklikken hierboven. Klik op de getallen om direct naar iemands collectie te gaan. De leden die het meest recent zijn ingelogd staan bovenaan. Leden die meer dan 14 dagen niet zijn ingelogd worden niet vermeld.
Legendary Planeswalker - Venser
+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -1: Creatures can't be blocked this turn. -8: You get an emblem with "Whenever you cast a spell, exile target permanent."
1/1/2011 Emblems behave similarly to enchantments: They have an ability that, in a general sense, continually affects the game. The primary difference between them is that emblems arenít permanents and donít exist on the battlefield. Nothing in the game can remove an emblem, simply because no other spell or ability references them. Once you get an emblem, you keep it for the rest of the game. Emblems have no color, name, card type, or other characteristics beyond the listed ability.
1/1/2011 The first ability can target any permanent you own, including those another player controls.
1/1/2011 If the first ability exiles a token, that token will cease to exist. It wonít return to the battlefield.
1/1/2011 A permanent exiled by the first ability will return to the battlefield under your control at the beginning of the next end step even if you no longer control Venser at that time.
1/1/2011 Venserís second ability doesnít lock in what it applies to. Thatís because the effect states a true thing about creatures, but doesnít actually change the characteristics of those creatures. As a result, all creatures canít be blocked that turn, including creatures you donít control, creatures that werenít on the battlefield at the time the ability resolved, and creatures that have lost all abilities.
1/1/2011 Venserís last ability creates an emblem with a triggered ability. The emblem is the source of the triggered ability. Because emblems are colorless, you can target permanents with protection from white or from blue, for example, with the triggered ability.
1/1/2011 Whenever you cast a spell, the emblemís ability triggers and goes on the stack on top of it. It will resolve before the spell does.
1/1/2011 If you control more than one such emblem, each oneís ability will trigger separately whenever you cast a spell.
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